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PC Gamer 4.1 - Disc 2
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1998-07_-_Disc_4.1_No._2_Imperfect.iso
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mechcmdr
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data
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objects
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object2.pak
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Unnamed File 000676
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Text File
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1998-04-08
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879b
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31 lines
FITini
// This is the Office 1B A2 data file
[ObjectClass]
l ObjectTypeNum = 18
[ObjectType]
st Name = "Ofc1bA2" // Text string giving a descriptive name (only 8 chars long!!)
l Type = 0x7
l Appearance = 0x0200027E
l Duration = -1 // Lasts forever = -1
l MaxDamage = 0 // Number of damage points before BOOM!
l ExplosionObject = 727 // Object Class Number of explosion for Mech
l DestroyedObject = 0 // Object Class Number of Destroyed shape for Mech
f ExtentRadius = 35 // Extent Radius in Meters
[TreeData]
l BuildingName = 514
b BlocksLineOfFire = t
ul DmgLevel = 22
l SetImpassable = 1
// l XImpasse = 3
// l YImpasse = 3
l BasePixelOffsetX = -1 //Where on tile to draw this building.
l BasePixelOffsetY = 60
l LowTemplate = 0x38000000
l HighTemplate = 0x00001838
FITend